From the intro where you’re dangling from a derailed train which itself is teetering on the edge of a canyon, you’ll know Drake is back.
It’s a storyline that would make great cinema (I don’t doubt that we will see an Uncharted movie at some point), Drake and two other fellow treasure seekers are hired to find an ancient lamp.
Realizing that there is obviously something rather special about this artifact the team decides to double cross their adventure investor. Naturally it doesn’t quite go as planned and while there is some double crossing that goes on its not exactly what Drake was prepared for, as he now sits in a third world jail cell. Oooooh yes, it’s the return of a good ole story, that twists and curves more than your perception after a few Friday night drinks.
It’s a quest to discover lost treasure (again…) from the legendary disappearance of Marco Polo’s 14 ships in 1292AD.
No one really knows and folk lore does not tell where and what happened to the ships, but after sailing for years from the courts of Kublai Khan in China, he arrived home with only one ship and 18 survivors. Polo kept quiet about what happened and took the events to his grave.
This sets you up for an exploratory trail through time spanning 700 years to seek the lost city of Shambhala.
What you think is about to happen next, probably is, but most likely is not going to.
Naturally it’s not going to be a walk in the park; you’re up against military might from a private army funded by a ruthless rogue.
Sadly the enemies that you go against in a fire storm of bullets and death are very much cloned, which was a bit of a disappointment in the first one too.
Weapons are also mildly the same as the first Drakes but with the addition of melee combat attacks and the free-flowing ‘Traversal Gunplay’. This allows you to shoot from any position within gameplay, whether you’re running and gunning or hanging from the ledge.
But the formula that made the new comer, some coined as a Tomb Raider clone, such a hit with us action/adventure gamers, has been bottled and sealed likes your Grannies preserves and spread throughout this second Uncharted title.
Developers Naughty Dog and SCEE have expanded upon it and kept both the fluid flow of gameplay, narrative and personas of the characters in check.
You’ll meet familiar faces and some not so familiar. Trying to ascertain who your ally is is just as punishing as it was in Drakes Fortune. So really expect to trust no one.
Varied environments and landscape, from the usual Jungles through to an explosive scene within a war torn dusty city and more.
Uh yes, getting back to the train from the Intro; most of what you play is actually in past tense, leading up to where you started.
If you’re a PS3 owner have this title on your letter to Santa this Xmas.
One of few games I’ll actually play through to the end.
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